iOS has a big problem.

iTunes is broken

iTunes is a poor net citizen because Bandwidth is not free.

It’s a bandwidth hog.

 

Apple is proud of the Eco- friendly power efficiency of its hardware, but what about the overall energy footprint and the cost of managing iOS data so inefficiently. Gigabytes of downloads wasting Electricity, Time and Network Bandwidth. Multiply that by the 100’s of millions of iOS devices out there and you can see that it is a real problem.

Apple needs to realize that it is doing a disservice to customers who have multiple iOS devices in their home.

Just imagine a home with 2 kids and 2 adults.
Maybe 4 iPhones and 2 iPads.
Just imagine that all have an average of 50 Apps and that each App is refreshed once a year on average. There may also be 2 iOS updates on each device a year weighing in at over 1GB each.

Suppose that the average App. is 250MB in size; that would work out to be about 74 GB of bandwidth bandwidth used just to keep the software up to date for those devices.

262 apps 18.72 GB

My iPhone has 262 apps 18.72 GB. Typical?

These are conservative estimates.

Then imagine that you’ve got a few iMacs or Mac Books or PCs running iTunes.
When they fire up they also want to download the exact same apps wasting even more bandwidth.

Then there is iCloud music streaming, iCloud data syncing and backup.

These devices combined with the way iTunes currently works are using up a lot of network resources. Even eating into data allocation you might have budgeted for other high bandwidth consumers like Netflix.

If your ISP charges you $1.50 / GB or more for bandwidth overages this can really start to add up. Or worse you find out that you reached your download capacity near the start of the month and you are being throttled for the remainder of the month for overall slow and aggravating internet access experience.

Apple is proud of the Eco- friendly power efficiency of its hardware, but what about the overall energy footprint and the cost of managing iOS data so inefficiently. Gigabytes of downloads wasting Electricity, Time and Network Bandwidth. Multiply that by the 100’s of millions of iOS devices out there and you can see that it is a real problem.  Should iTunes on your PC and iTunes on your iOS devices be so inefficient?

Not everyone has ideal internet access. Many rural users are stuck with slow DSL, Satellite or Cellular Network internet access. Bandwidth limits are firm and overage costs are expensive.

One elegant solution would be for Airport Extremes (with USB memory stick) and Airport Time Capsules to implement (WCCP) Web Cache Communication Protocol.

 

This would cache .ipa and .ipsw files in a cache allocated on the 2 or 3 terabyte drive.

When another device tried to upgrade an app that had already been downloaded and cached, it gets the update from the local network. It does not have to go out to the internet to waste time and money. The user would see a delightfully fast update adding to the pleasure of owning such a well managed device.

Schools and Businesses with iOS devices are starting to see the need for caching iOS applications. Homes could benefit from this solution as well.

There were rumours that this was going to be a capability of the newly released Airport Extremes.

 

Airport Extreme & Time Capsule needs WCCP

Airport Extreme & Time Capsule needs WCCP

 

What happened to this capability?

 

Apple should complete this capability and activate it in the next (or near future) Airport Extreme software update. This would be a really compelling reason to buy an Airport Extreme or Time Capsule over similar and cheaper competitors in the market.  Greater Synergy within Apple Products to delight the owner of iOS devices would be a competitive advantage.

Apple, please, please, please fix this.